Whence Actors?
While sketching out the following drawing, I was thinking about the migration from sequential to concurrent programming driven by the rise of multicore machines. Can you find anything wrong with it?
Right out of the box, C++ provided Objects (via classes) and procedures (via free standing functions). With C++11, standardized support for threads and tasks finally arrived to the language in library form. I can’t wait for Actors to appear in….. ?
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